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1. Eve hurt my feelings . . . - in Jita Park Speakers Corner [original thread]
Originally by: FloppieTheBanjoClown bleh Okie dokie. Fly safe.
- by CanIPost Please - at 2011.08.20 14:13:00
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2. New EW module : agility disturber - in Player Features and Ideas Discussion [original thread]
I think an agility disruptor is a fantastic idea. The ability of ships to change their direction of movement in the middle of a fight is overpowered. Ideally, two ships would just sit there, dead in the water, and plug away with everything they ha...
- by CanIPost Please - at 2011.08.18 03:06:00
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3. [Proposal] EVE needs MT for skill points to survive. - in Assembly Hall [original thread]
Originally by: Kaelie Onren . . . My philosophy on argument is that it is not a win-lose activity. It's an exercise in arriving at the truth, and ideally, two parties can arrive there with a smile on their face, without any hard feelin...
- by CanIPost Please - at 2011.08.16 03:58:00
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4. Returning player, why I won't stick around - in EVE General Discussion [original thread]
1. No one said anything about skillpoints for ISK. They said skillpoints for money. 2. EVE's PVP-oriented game style means the field "should" be more level than in other MMO's. If you're on these forums, you've probably heard players with tens of ...
- by CanIPost Please - at 2011.08.14 12:04:00
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5. So, balance is bad. - in EVE General Discussion [original thread]
Originally by: Valei Khurelem Are you kidding? There is no other way to have a multiplayer game . . . EVE Online is the opposite end of the scale, you go one on one with a tech 1 ship against a tech 2 or 3 ship then it's obvious you're go...
- by CanIPost Please - at 2011.08.12 07:35:00
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6. a proposal for autopilot - in Assembly Hall [original thread]
Originally by: Dub Step Originally by: CanIPost Please Originally by: Dub Step But I really don't believe facilitating easy travel for no effort has a place here. Then, advocate for the complete removal of autopilot. ...
- by CanIPost Please - at 2011.08.12 07:01:00
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7. a proposal for autopilot - in Assembly Hall [original thread]
Originally by: Dub Step But I really don't believe facilitating easy travel for no effort has a place here. Then, advocate for the complete removal of autopilot.
- by CanIPost Please - at 2011.08.12 00:15:00
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8. a proposal for autopilot - in Assembly Hall [original thread]
Originally by: De'Veldrin And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life. I think the point of applying game mechanics to real life in that instance is exactly to show how stu...
- by CanIPost Please - at 2011.08.11 16:02:00
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9. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
sandbox Originally by: Velicitia Funny, most people can get into a nullsec sov holding alliance in a year if they so wanted to. Probably faster if they worked hard at learning the game instead of complaining that they can't compete... ...
- by CanIPost Please - at 2011.08.11 15:43:00
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10. Why are renters classed as 3rd class? - in EVE General Discussion [original thread]
Originally by: Aralyn Cormallen To be honest though, that isn't really the real problem with renters. The problem is that the proliferation of weak-willed individuals willing to rent facilitates the larger organisations to take space for r...
- by CanIPost Please - at 2011.08.11 13:59:00
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11. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
I think what you guys mean to say, whether you realize it or not, is not that EVE Online is a niche game. It's not. Science fiction has been mainstream for quite a while. Look at Halo and Star Wars. Rather, you mean to say that you WANT EVE Online...
- by CanIPost Please - at 2011.08.11 13:52:00
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12. Why are renters classed as 3rd class? - in EVE General Discussion [original thread]
"I'd rather die on my feet than live on my knees." Renters would rather live on their knees . . . in a video game . . . and that is just disgusting.
- by CanIPost Please - at 2011.08.11 10:24:00
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13. Small, effective idea to promote solo/small gang PVP - in Player Features and Ideas Discussion [original thread]
Originally by: Vice Admiral Spreadsheet The aim is to provide a nice, simple reason to promote solo or small gang PVP. If the counter calculated losses, then people would have a strong reason not to PVP. Their e-honour will be tarnished...
- by CanIPost Please - at 2011.08.11 10:09:00
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14. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance Originally by: CanIPost Please It is usually in the best interest of people with hidden and/or malevolent agendas to use language and communication style that obfuscates. Should my agenda be contra...
- by CanIPost Please - at 2011.08.11 01:11:00
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15. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance Putting words in peoples mouths never wins arguments, but thanks for coming out of the closet. It is usually in the best interest of people with hidden and/or malevolent agendas to use language and commu...
- by CanIPost Please - at 2011.08.10 23:56:00
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16. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance Since you clearly don't have a counter-argument to anything I just said, I'll take that to mean I won that one. Saw that coming a mile away. I don't have a counter-argument to your opinion that $500 is chum...
- by CanIPost Please - at 2011.08.10 22:44:00
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17. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance Money is free and we should work to play EVE Online. Gotcha. Originally by: Tippia Oh, the newbies! The poor, poor newbies! Oh, the humanity! money is not really an obstacle There already is a fa...
- by CanIPost Please - at 2011.08.10 21:26:00
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18. [Proposal]: SOLUTION for Cyno Dependency - in Assembly Hall [original thread]
I have a solution to your problem: other players. How about you pay someone a million or so to light you a cyno? And, how about you pay someone else to watch that person light the cyno (Scouting was far and away my favorite activity, and I was da...
- by CanIPost Please - at 2011.08.10 03:48:00
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19. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
Originally by: Sir Substance Again, you show a fundamental misunderstanding of this game. I wonder why it is that the people who keep demonstrating their ignorance are also the only ones who think the OP's idea is a good one? Yes, titan p...
- by CanIPost Please - at 2011.08.10 02:35:00
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20. ca$h for gold, err...skillpoints :) - in Player Features and Ideas Discussion [original thread]
Edited by: CanIPost Please on 09/08/2011 18:25:18 Originally by: Tippia . . . you don't quite get how the skill system works . . . Only clueless newbies who assume that EVE works like a class/level/XP-based RPG think skillpoints matter...
- by CanIPost Please - at 2011.08.09 18:23:00
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